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About Me

I'm a software engineer who likes building things. That's probably the simplest way to put it.

I work across full-stack development, game development, 3D, 2D, and creative tooling, and I tend to pick up whatever skills a project needs along the way. One project might have me building a web application, another might have me developing a game in Godot, and another might have me buried in Blender or Photoshop trying to make something look right.

What I enjoy most is taking an idea from "this would be cool" to something that actually exists. I like understanding how things work, learning new tools, and occasionally going far deeper down a technical rabbit hole than was probably necessary.

Beyond the screen, I like keeping things moving. I enjoy traveling, exploring new places, mountain biking, rock climbing, and generally finding excuses to get outside. I'm just as happy spending a day figuring out a technical problem as I am spending one somewhere I've never been before.