
Driftlake
A cozy social fishing game focused on exploration, customization, and hanging out with other players. Built in Godot with a focus on expressive character customization, stylized environments, and a relaxed multiplayer experience.
Software and web projects I've built end to end, from quick experiments to full applications.

A cozy social fishing game focused on exploration, customization, and hanging out with other players. Built in Godot with a focus on expressive character customization, stylized environments, and a relaxed multiplayer experience.

An independent studio exploring games, software, art, and whatever interesting idea seems worth building next.

A personal software project exploring conversational AI, automation, and interactive tools across multiple interfaces.

A Discord-based system for collecting and managing community-submitted fish suggestions for Driftlake.

A constantly evolving showcase of projects I've worked on. My portfolio is a more professional representation of my work and skills.